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Dune Adventure / Strategy . Советы, подсказки

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Выложите пожалуйста эти советы сюда http://dosgames.ru/games/dos/dune/ или сюда http://dosgames.ru/search/simplesearch

 

. И если возможно, выложите CD-версию этой игры, чтоб игру можно было скачать с http://dosgames.ru . Спасибо !

 

Если у вас есть замечания по данному тексту - пожалуйста, напишите. Или предложите свой хороший вариант прохождения этой игры.

 

 

Играйте в CD версию. Там исправлено много багов! В Floppy-версии куча багов! Скачать CD версию можно например здесь http://www.old-games.ru  (Full-Rip)

Здесь даны разные советы, подсказки.

Когда вы открыли Tuono-Harg, можно сразу вернуться в Tuono-Tabr и лететь на восток в новый сиетч. Используйте alt+F12 в DosBox для ускорения игры. Держите alt и не отпуская, нажмите 3 раза F12 . Отряду, который разведывает спайс (разведчикам), сразу дайте орнитоптер

.

Перед тем, как Император начнет требовать спайс, все отряды пошлите южнее, чтоб на севере никого не было и чтоб Харконенны не захватили их. Императору я рекомендую отправлять на 50% больше, чем он требует. После отправки спайса сразу летите от Carthag-Tuek на юго-запад, там сиетч, в котором много оборудования.

Когда червь глотает комбайн, лидер фрименов говорит, что несколько человек умерло, однако количество людей в статистике не уменьшается!

Когда найдете Стилгара, летите от Ergsun-Clam на северо-запад. Отряд сделайте военным, чтоб лидер фрименов сказал вам куда лететь. В Ergsun-Tabr есть комбайн с орнитоптером.

.

Я рекомендую вам отправлять в атаку одновременно 6 военных отрядов в одну вражескую крепость. Если их будет 7, то при захвате вражеской крепости в ней НЕ появится новый отряд. Если отрядов 6 - то вы освободите пленных и у вас будет новый отряд фрименов. Итак, сейчас вам надо обучать 6 военных отрядов. Найдите отряды, в которых более 2000 фрименов и сделайте их военными. Чем больше людей  в отряде, тем сильнее отряд и тем меньше потерь будет во время войны. Пошлите все отряды в Ergsun-Tuek и оставьте там Хеллека. Не забудьте взять в Habbanya-Clam лазерную пушку. Если военным дать орнитоптер, то они будут двигаться заметно быстрее.

Когда вам скажут про деревню , которая во рту рыбы, можете лететь прямо от дворца в рот рыбы в Oxtyn-Pyons.

в Oxtyn-Pyons продают комбайн за 1000, орни за 1980, супер машины за 2000.
От Tuono-Tuek на юг есть деревня Tuono-Pyons.

В Tuono-Pyons продают орни за 1500, комбайн за 600, лазерные пушки за 800, супер машины за 2000.

В деревне Sihaya-Pyons на севере продают мечи за 200, лазерные пушки за 800, комбайн за 1200, орнитоптер за 1800.

От Ergsun-Tuek на запад есть деревня Haga-Pyons.

В Haga-Pyons продают супер машины за 2200, комбайн за 1000, орни за 1600,

Когда встретие Chani, выйдите в пустыню и если будет вечер или ночь, сразу сработает триггер, если вы поговорите с ней. На юге в Celimyn-Harg есть лазерная пушка. От Oxtyn-Timin есть сиетч на северо-восток, надо лететь в глаз рыбе. От Oxtyn-Harg тоже есть сиетч на восток.

После встречи с экологом KYNES (вы кстати теперь можете выпить Воду Жизни, на всякий случай спросите разрешения у Джессики, вашей мамы) я рекомендую новые отряды фрименов сразу завербовывать в экологов. Потом надо будет 7 отрядов экологов послать в Sihaya-Tuek. Там отряды будут брать луковицы (всего их 16, то есть для 16 отрядов). Чем больше отрядов в шахте, тем быстрее будет происходить озеленение. Также с ветряными ловушками - они строятся быстро, если 7 отрядов в сиетче.

Когда ваши военные отряды заболеют - сразу привезите им Chani . Если тянуть, будут заболевать другие отряды. Если саботажники не дают добывать спайс - пошлите туда военных.

От Celimyn-Timin есть сиетч на запад.

Теперь можно идти в атаку. Всех военных прокачайте до Эксперта. Кстати, если военные новички, они могут шпионить и даже могут определить количество отрядов и оружие противника, но есть вероятность, что их обнаружат во время шпионажа и возьмут в плен.


Возможны такие варианты
-Лидер военного отряда говорит, что мы не убили ни одного Харконнена и уже например 500 человек погибло или взято в плен. В этом случае надо отступить всем.
-Лидер военного отряда говорит, что мы потеряли например 50 человек, но убили 300 Харконеннов. В этом случае вы выиграете бой, но с потерями. Всего после боя вы можете потерять например от 500 до 4000 людей !

 

Внимание - победа не всегда означает, что всё хорошо ! Да, вы возьмете крепость, но потеряете например от 1000 до 4000 фрименов . Потом ещё еще потеряете много людей в другой битве. А потом в отрядах будет всего лишь по 500 человек например, и их просто всех возьмут в плен, и вы потеряете всю армию !

 

- Лидер военного отряда говорит, что противник сконфужен и мы убили например 1000 Харконеннов без потерь с нашей стороны.  В этом случае вы выиграете бой без потерь, или потери будут минимальны, например потеряете всего 30-50 человек.

 

Перед боем смотрите, сколько у вас всего людей. Если было 50.000 людей, а после боя стало 48.000, значит лучше загрузиться и напасть на другую крепость. Лучше вообще не терять людей ни в каких боях. Если в каждом бою будете терять по 500-1000 человек, то в конце игры отряды станут очень слабы, в них будет всего по 400-500 человек. У Дворца Харконеннов очень мощные войска, ваши потрепанные войска просто разобьют.

Важно не только количество вражеских отрядов, но и какое у них оружие. Если 1 вражеский отряд имеет ядерное оружие, а у вас нет ядерного оружия, вам надо напасть на эту крепость 6-ю отрядами, у всех должны быть мечи, лазерные пушки и супер машины. В отрядах должно быть по 2000 людей, то есть 12.000 людей, нападая на такую крепость, скорее всего смогут её взять, НЕ ПОТЕРЯВ ни одного ФРИМЕНА. Помните, я говорил "Найдите отряды, в которых более 2000 фрименов и сделайте их военными" ? Вот почему нужно иметь много военных в одном отряде!

Шпионить надо начинать от сиетчей Ergsun.

В форте Haga-Clam (на запад) есть 1 ядерное оружие. Можете получить его без потерь, если ваши войска сильные. Если войска не очень сильные, будут большие потери у ваших войск !
В Haga-Tsymym тоже 1 ядерное оружие. Идите на север от Haga-Clam.
Далее двигайтесь на восток. К дворцу не идите пока, там очень мощные войска.

От захваченной крепости Tsympo-Timin есть деревня на юг.
В этой деревне Tsympo-Pyons супер машины за 2500, орни за 1600, мечи за 300, лазерные пушки за 1000.

От захваченной крепости Tsympo-Tabr есть сиетч на юг. Лететь надо чуть-чуть на запад, стрелку влево нажать несколько раз, летя на юг.

На самом севере в Tsympo-Pyort (на запад от дворца Харконненов) есть 1 ядерное оружие.

Рядом с дворцом Харконненов в Arrakeen-Tabr 3  ядерных оружия .

В Arrakeen-Harg (на север от ВАШЕГО дворца) найдете Chani и 1 ядерное оружие.

В Arrakeen-Timin (на юг от дворца Харконеннов) найдете 3 ядерных оружия.

 

В конце игры вам надо в 3 сиетчах расположить не менее 10.000 фрименов с ядерным оружием для атаки дворца.

Отредактировал Rosp

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Много полезной информации, но на английском . Можете использовать http://www.translate.ru/ для перевода .

 

В игре есть другая концовка ! Когда Стилгар спрашивает "Ты хочешь сейчас атаковать дворец ? ", нажимаем Accept . Фримены атакуют дворец Харконеннов. Сразу садимся на червя и едем во дворец. Нажимаем MASSIVE ATTACK , отходим в пустыню, 3 раза нажимаем "WAIT FOR ..." и дворец превращается в сиетч.

\

\

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   1. On Trial.
   2. Novice.
   3. Average.
   4. Efficient.
   5. Skilled.
   6. Expert.

\

\

\

1 "Looks like there're no
   Harkonnen troops around" -   Харконнены покинули шахту.

2 "They might be dangerous Muad'Dib ..." -   Харконенны вооружены мечами.

3 "They ARE dangerous Muad'Dib ...
   AND they've got arms, indeed." -   Харконенны вооружены лазерными пушками.

4 "Armement is impressive here.
   We can see that ... well trained, too" -   Харконенны вооружены супер машинами (модулями).
5 "Muad'Dib, We've got here the toughest

   Harkonnen, armed to the teeth" -  Харконенны вооружены ядерным ( атомным ) оружием .

\

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 Chapter 1: The Search for the Spice .............................. 0702
-----------------------------------------------------------------------

As you enter the palace, you'll meet your father, Duke Leto Atreides.
Speak with him. He will ask you to find Gurney Halleck. Go down. Speak
with your mother to find where Gurney Halleck is. Go to that place
(Carthag Tuek) using ornitopther.

As you meet Gurney Halleck in the sietch, he will ask you to recruit
the fremen chief. Speak with the fremen chief and ask him to work for
you then give this troop specialize in spice. Now Gurney will suggest
you to visit the other sietch. Ask Gurney to come with you.

Fly your ornitopther to Carthag Harg. Recruit the fremen chief and give
him specialize in spice. Fly your ornitopther to Carthag Timin. Ask the
fremen chief to work for you. Unfortunately, he will refuse to work for
you. There's nothing you can do now. Go back to the palace.

In the palace, you'll meet Duncan Idaho, the spice expert who will
supervise all of your spice. Talk to him to know your current spice
status. Meet Duke and he will tell you about stillsuits. Speak with
Gurney and he will tell you about the place (Carthag Tuek). Go to that
sietch.

As you meet the fremen chief, he will mention a sietch eastward from
their sietch. Go to your ornitopther cockpit and choose eastward
direction. Suddenly, Gurney will mention a sietch, go to that sietch.
Recruit the fremen chief and give him specialize in spice. He will
mention there is harvester around the sietch. Equip it to his troop.
Visit two other sietch (Tuono Tuek and Chartag Tabr). Unfortunately
they can't mine the spice since their areas need to be prospected.

Speak with Gurney, he will mention there could be one prospector. Now,
go to the sietch (Carthag Timin) in which the fremen chief refuse to
work for you. Now, he will agree to let his troop work for you. Give
him specialize in spice. Now move him to prospect other sietch. Also
take a note that the spice density map will provide you information
about how much spice are there on the sietch. The grey areas means that
these areas haven't been prospected yet. Go back to the palace.

Meet your father. He will mention that there's a hidden room or door in
the palace. Go up and ask your mother to come with you. When you go to
stillsuit room (green room), she will notice a hidden room in the left.
It's a communication room. Talk to your mother. Speak with Duncan, he
will mention that it's best to use spice harvester to increase spice
production. He ask you to go to the sietch (Tuono Tabr) in which you've
found one harvester.

Go there and ask the fremen chief. He will tell you that there's a
sietch in north east direction. Go to that direction. Suddenly, Gurney
will mention a sietch (Tuono Harg), go there. You'll see no fremen
in this place. But you'll see some harvester here. Go to the two
nearest sietch to ask the fremen to search for the equipment.

***Tips***
01. If you go back to Tuono Tabr and speak with the fremen chief. He
will mention about a sietch (Tuono Clam) in eastward direction.
Go there. As you explore the sietch you'll find two ornis. Go to
the two nearest sietch which the fremen is equipped with harvester
(but not Tuono Tabr since the fremen chief will refuse to move his
troop from his native area). Ask them to pick the ornis.
**********

Go back to the palace. As you speak to your father, he will mention a
message in communication room. Go to communication room and view the
message. Emperor Shaddam IV will ask for the spice shipment soon. Speak
with Duncan, he will mention about area rich in spice which is told by
the fremen who give you the stillsuits. Talk to Gurney, he will give
you more detail.

Remember to check your prospector whether he finished prospecting the
sietch or not. If so then move him to prospect other sietch. Go to
Tuono Tabr, speak with the fremen chief. He will mention a sietch
(Tuono Timin) in south eastward direction. Fly your ornitopther to that
direction. As usual Gurney will mention you the sietch. In this sietch
you meet Harah. Ask her to come with you. Now, as Harah with you,
you'll know more sietch. Go to these sietch (Habbaya Timin, Habbaya
Tuek, Habbaya Tabr), recruit the fremen chief and give them specialize
in spice. Unfortunately the fremen chief in Habbaya Tabr will refuse
to work for you. Go back to the palace.

Speak with Duncan. He will tell you about the danger of the worm and
ask you to regroup your troop on area rich in spice. As you meet your
mother, he will ask you to go to the desert alone. Ask Harah and Gurney
to stay. Go outside of the place. Choose down side, then choose left
side or right side to see the desert. Wait until you have a vision that
the message has arrived. Go to the communication room and view the
message. Emperor has asked you to send the spice shipment. Talk to
Duncan and accept his request then ask him to come with you. Now go to
the communication room. Remember these steps every time you want to
send spice for the emperor.

***Tips***
02. When Duncan ask you to regroup your troop on area rich in spice,
please don't do it. There will be definitely a conflict between
the north troop and south troop because they work together. This
cause the troop refuse to do the job anymore unless you split
them. So please wait until your Charisma level is high or you
have Stilgar in your party.
03. You can delay the spice shipment scenario by not going to the
desert alone. Remember to have your prospector prospect all
sietchs in order to get enough spice to spend for. You can also
skip the days (with Gurney and Harah) by choosing "Wait for
Morning" and "Wait for Evening" in the desert.
**********

Meet your father. Suddenly Gurney has disappeared. Your mother will
tell you that you can contact the fremen in certain range. Try it.
Speak with your father. Now, try to find Gurney with your mother. When
you're in the room above stillsuit room, speak with your mother. She
will mention the hidden room on the right side. Gurney has been
trapped. Meet your father and he'll ask you to meet Thufir Hawat, your
mentat in communication room. Ask him to come with you and go to the
trapped room. Thufir will ask you to find Fremen Leader.

-----------------------------------------------------------------------
Chapter 2: The Search for the Fremen Leader ...................... 0703
-----------------------------------------------------------------------

Speak with Harah, but Harah can't remember the leader name. It's time
to use your vision. Choose "Dune Map" and then contact the fremen in
Habbaya Timin. He will tell you the leader name, Stilgar. Speak with
Harah and she will ask you to go westward direction from the palace.

***Tips***
04. If you revisit the fremen in Chartag Tuek. He will tell you about
the sietch (Habbaya Clam) in the south westward direction. Go
there. Go to the two nearest sietch and ask them to pick the
stuffs.
05. As you can contact the fremen in certain range, your charisma will
increase so recruit the fremen in Habbaya Tabr (who previously
refused to work for you).
**********

Go to your ornitopther cockpit and search the far west sietch (Sihaya
Clam) from the palace. Go there. Speak with Harah again and she will
tell you that you must fly your orni in north west direction. Do so and
enter the sietch (Ergsun Timin). Speak with Stilgar and ask him to come
with you. Now, with Stilgar with you, you can recruit all of the fremen
in Dune (of course you have to find the sietch). Visit four other
sietchs (Ergsun Tabr, Ergsun Tsymyn, Ergsun Clam, Ergsun Tuek) and
recruit the fremen. However, you'll notice that the command "Work for
Me" has changed to "Rally Me" (which means that you can give the troop
specialize in army).

***Tips***
06. After Stilgar joins you, you can now select army troop occupation
in Ergsun area so do it. Make sure that your army troop has at
least 2000 peoples. Otherwise change it to spice troop.
07. In Ergsun area, there are one more hidden sietch (Ergsun Harg) to
explore. Ergsun Harg is located in east of Ergsun Tuek.
**********

Go back to the palace. Introduce Stilgar to your father and mother.
Meet Thufir. He will suggest you to use Gurney as an instructor in
handling arms. Meet Gurney in weaponry room (trapped room) and talk to
him. He will offer you to teach the fremen the art of combat by
bringing him to one of the sietch (in Ergsun area). Ask Gurney to come
with you.

***Tips***
08. Before bringing him to Ergsun area, it's better if you bring him to
teach the army troop in Chartag area. Tuono Clam is the best place
since you can equip the krys to your army troops. Regroup all of the
army troops on this sietch.
09. From this point, you will get a report of sabotage from your spice
troop several times. You can send your army troop to investigate
and find the saboteurs but unless you have excessive amount of army
troop then there is no need to do so.
**********

Suddenly, you'll have a vision that your father find some terribles on
the palace. Go back to the palace. Meet your father. He will notice you
about the new message in the communication room. View this message.
Speak with your father. He will plan a punnitive expedition with
personnal guard. Speak with Thufir. He doesn't agree with Duke.
Suddenly a new message has arrived. View this message. Thufir will
suggest you to attack Harkonnen in the Stilgar's native area (Ergsun).
Speak with your father. But Duke is so stubborn ... Speak with Duncan.
He'll tell you about the smuggler village in which you should find.
Speak with Stilgar. Speak with Harah. She will mention about the tale
"the village in fish mouth". Speak with Stilgar for more detail. Go to
your Orni cockpit, you should see a fish-shaped on it. Fly your orni to
this fish-shaped mouth. You'll find the village (Oxtyn Pyons). Talk to
the smuggler. Harah will ask you to bring her back to Tuono Timin. Do
so.

***Tips***
10. If go back to palace, Duncan will tell you about another village in
east, south of Tuono Tuek. Go to Tuono Tuek. The fremen chief will
mention about the sietch in southward (slightly east) direction.
Visit this sietch (Tuono Pyons), actually a smuggler village.
11. From this point, you will have two more hidden sietch to explore
(Chartag Clam, Oxtyn Harg). Fly your orni to Oxtyn Pyons. You
should fly your orni in northward direction to find Chartag Clam
and fly your orni in westward direction to find Oxtyn Harg.
**********

Speak with Stilgar when you've left Harah. Stilgar will ask you to meet
someone. He will ask you to go to Oxtyn Tabr. Go to Oxtyn Tabr. Enter
the sietch. Go up. You'll meet Chani. Ask her to come with you. Go to
the desert. Wait until evening. Speak with Chani. Well ... Chani know
two other sietchs in the south (Habbaya Harg, Celymin Harg). Visit
these sietch and recruit the fremen. After you visit these sietch,
you'll have a vision about your mother ask you to come to the palace.
Btw, don't forget to visit two more sietchs (Oxtyn Timin and Oxtyn
Tuek). Go back to the palace.

***Tips***
12. Don't visit the sietchs yet. If you do then you will trigger
Duke Leto died scenario and also trigger Harkonnen invasion
on Chartag area. So it's better if you wait until your army troops
in Chartag area has reached expert level. Then move Gurney to
Ergsun area to teach the army troop and wait until they reached
expert level too.
**********

Your mother will tell you that your father is dead. Speak with Thufir
for more detail. Thufir will mention another means of transpotation.
Speak with Stilgar. Stilgar will ask you to ride worm. Do this by going
to the desert and call the worm and go to other sietch.

***Tips***
13. After you can ride the worm, now you can give your orni to the
fremen. You can give your orni to the prospector (for improving his
speed movement) by going to his location and giving him your orni
then going back by riding worm. The same way is also applied for
Spice troop (for keeping them save from the worm).
**********

Speak with Chani, she will ask you to tell this thing to Thufir. Speak
with Thufir. He will tell you that you still lack something. He said
that the answer is in this place. Speak with your mother. She will tell
you that you can contact the fremen in wider range. Ask your mother to
come together to explore other hidden room. Go to armory room, you'll
find another hidden room on the right. Go to this room. Speak with
Chani. She will mention her father, Liet Kynes, planaetologyst. She
prefer Stilgar to come with you.

-----------------------------------------------------------------------
Chapter 3: The Vegetation on Dune ................................ 0704
-----------------------------------------------------------------------

Go to Oxtyn Tabr. Chani will ask you to fly plain west. Do so. You'll
see the sietch. Enter the sietch. Speak with Liet Kynes. He will ask
you to bring him some fremen to help him build the bulbs. If you go to
the left you will see "the water of life". You can drink it if your
charisma has reached level 50 and above. If your charisma level hasn't
reached 50 then you should wait until Jessica explain it to you. If you
manage to drink it then speak with Jessica and she will tell you that
you can contact the fremen on entire Dune. Visit these 4 sietchs
(celymin Timin, Sihaya Tabr, Sihaya Timin, Sihaya Harg) in which Liet
mention, recruit the fremen and give them specialize in ecology. Move
these troops to Sihaya Tuek.

***Tips***
14. From my playing experience, once you have drunk the water of life
and speak with Jessica then your charisma level will be boosted
thus enabling you to buy weirding module from smuggler village.
15. From this point, you will have three more hidden sietch (Celymin
Tabr, Cielago Tabr, Cielago Timin) to explore. Celymin Tabr is
located in south east of Tuono Pyons, Cielago Tabr is located in
far east of Tuono Pyons, and Cielago Timin is located in east of
Cielago Tabr.
16. From this point, you have three options of troops (spice, army,
ecology). Please consider to change your troop to ecology troop if
the fremen troop has member less than 1000.
**********

Suddenly your troops will report that they get strange disease. Go to
this sietch and leave Chani here for a while to cure them. Wait until
you have vision about Chani that has managed to cure the fremen. Pick
her up. But she's disappeared. Suddenly, you've got a new message from
your vision. Go back to the palace. But don't forget to check your
troops on Sihaya Tuek. If their job is finished, give them the bulb to
start the vegetation on Dune. Also you can send this troop to other
sietch to start the vegetation. If the sietch already has a wind-trap,
the troop will automatically start the vegetation. But if the sietch
doesn't have a wind-trap, you should ask your troop to assembly the
wind-trap.

***Tips***
17. Once your ecology troop have the bulb, you can start planting the
bulb on the Chartag area to discourage Harkonnen from attacking
that area. The vegetation also can lower (even destroy) the
Harkonnen spice production. (Thx to Aniahchan <aniahope@xxx.xxx>)
18. Remember to move your ecology troops to area which has no more
spices (or very less spices). If your ecology troops start the
vegetation on area rich in spice then the vegetation will destroy
the spice.
**********

View the new message. Not good, Feyd-Rautha Harkonnen has kidnapped
Chani. Thufir will doubt that Chani is in one of the Harkonnen
fortresses. Thufir will suggest you to send the spy to find where Chani
is. You should find and save Chani otherwise your troop moral support
(motivation) will decrease. If your troop motivation has reached very
low percentage then your troop won't do any jobs for you anymore.

***Tips***
19. When your troop refuse to do any jobs for you anymore, you can
cheat by switching their job to another job then switch it back to
its previous job. Remember to equip them back with their
equipments that they lost as they change occupation.
**********

-----------------------------------------------------------------------
Chapter 4: Battle for the Fremen and the Atreides ................ 0705
-----------------------------------------------------------------------

I suggest that your army troops are on these three sietch. One in
Chartag Harg, the other one in Ergsun Tabr and the last one in Ergsun
Tuek. Bring Gurney to these sietch. Leave him for a while to teach the
fremen the art of combat. Equip your army troop with krys, laser gun
and weirding module and make sure that they've reached Expert level.
Send your spy from these sietch. According to the spy information
attack the Harkonnen fortress. It's best if you use lots of army troops
to attack the enemy sietch and equip them with all the weapons (krys,
laser gun, weirding module).

***Tips***
20. After your army troop has surrounded the Harkonnen fortress, you
can also participate on the war by going to this fortress using
worm. Doing this can raise your fremen motivation. The timing is
important here, so please make sure that you're near this fortress.
21. At the beginning of the war, the easiest way to get advanced weapon
(laser gun, weirding module) is from the smugglers.
22. Please take a note that one sietch can only hold 7 troops. So don't
attack the Harkonnen fortresses using max troops (7 troops). If you
do it then you will get empty enemy troop if you win the battle.
23. There are three more hidden sietchs (Haga Pyons, Haga Timin, Haga
Tabr) to explore. Haga Pyons is in the west of Ergsun Tuek. Haga
Timin is in the south of Haga Pyons. Haga Tabr is in the west of
Haga Timin.
24. Remember to pay the smugglers by talking to Duncan several times
everytime you go back to the palace so the smuggler will always
be ready to deal a business with you.
25. Atomic weapon can only be found on Harkonnen fortresses near
Harkonnen palace (Arrakeeen, Haga).
**********

Don't forget to take care of your spice production since the Emperor
will ask for the spice shipment soon. If you can't send him what he ask
for then you'll loose this battle. Also with your vision try to check
whether your spice troop has produced 0 kgs of spice or not. If so then
you should move them to other sietch which still has the spice. Taking
care your spice production will provide you enough cash to spend for.
Keep your prospector busy by prospecting other sietch. Also you should
search for smuggler village since they sell you the WEAPON which is
really crucial for this battle. Eventually you will find Chani on one
of the enemy sietch.

***Tips***
26. From my playing experience, Chani is usually on one of Harkonnen
fortresses near Harkonnen palace. So send your spy from Chartag
area to know Chani location.
27. There are four more hidden sietchs (Tsympo Tuek, Tsympo Tsymyn,
Tsympo Pyons, Tsympo Harg) to explore. Tsympo Tuek is located in
west of Chartag Harg. Tsympo Tsymyn is located in west of Tsympo
Tuek. Tsympo Pyons is located in south west of Tsympo Tsymyn (at
the end of "fish tail"). Tsympo Harg is located in west of Tsympo
Pyons.
**********

When Stilgar say that there are no more Harkonnen fortresses on Dune,
it's time to navigate the final battle. Stilgar will tell you to ask
Thufir to come with you in one of the sietch around the Harkonnen
palace. Speak with Thufir and ask him to come with you. Leave him in
one of the sietch around the Harkonnen palace. He will ask you to
gather Chani, Jessica, Gurney, Stilgar. When you gather all of them,
talk to Thufir and he will tell you that you need 10,000 Fremen, split
into the three sietch around the place, equipped with Atomics to
attack the Palace. Do so. Now, you can launch the final attack. Speak
with Stilgar to do that. Accept his offer. Wait until you have a vision
that the shield is down. Now you can go to the Harkonnen palace and ...

LONG LIVE TO OUR NEW EMPEROR AND EMPRESS ...
Well, watch the credits roll ... See you on my next FAQ ...

***Tips***
28. Alternatively, you can participate on the war then choose Massive
Attack. Please scatter only 3-4 army troops (with Atomic weapon)
in the sietch around the Harkonnen palace so you will have more
time to enter the battle. After you win the battle then you should
wait about two days. Now you will see that the Harkonnen palace has
been transformed into sietch. You can go to this sietch and you can
talk to your enemy. By doing this you won't have ending sequence
and you can continue playing your game forever.
**********
_______________________________________________________________________

_______________________________________________________________________
VIII. Tips & Tricks .............................................. 0800
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed
if you don't want the game to be spoiled.
=======================================================================

-----------------------------------------------------------------------
1st Spice Shipment ............................................... 0801
-----------------------------------------------------------------------

When your mother ask you to go to desert alone, it's better if you
wait until the prospector has prospect all of the sietch in which
you've met 'cos when you go to the desert alone, you'll trigger the
spice shipment scenario. So be sure to have enough spice to spend for.

If you can't send what emperor ask for and you send less than what the
Emperor expected then the next shipmet will be sooner. If you don't
send the spice shipment to the Emperor, then the Emperor will send
his warning. If you ignore this then you'll be dead. However, the
Emperor will call for the spice shipment every 4-6 days.

-----------------------------------------------------------------------
Some Hidden sietch ............................................... 0802
-----------------------------------------------------------------------

If you revisit the sietch and speak with the fremen chief, some of them
will mention the direction for hidden sietchs. Btw, you can find hidden
sietchs for yourself without asking the fremen chief by simply flying
your orni over it. You can also use worm to search it. Here are the
lists:
1. Smuggler Villages
* Tsympo Pyons - North Eastward of Oxtyn Tuek OR Southward of
Tsympo Timin.
* Haga Pyons - Westward of Ergsun Tuek OR north (and slightly
west) of Haga Timin.
2. Sietches
* Oxtyn Harg - North Eastward of Oxtyn Timin OR westward of
Chartag Tuek.
* Celymin Tabr - Eastward of Habbanya Tuek OR north westward (and
slightly more west) of Celimyn Timin.
* Ceilago Tabr - North eastward of Celimyn Tabr OR North of Celimyn
Timin.
* Haga Timin - North eastward of Ceilago Tabr OR southward of
Haga Pyons.
* Tsympo Harg - Northward (and slightly west) of Oxtyn Tuek OR
south westward of Tsympo Timin.
* Ergsun Harg - Southward of Ergsun Tsymyn OR north westward of
Ergsun Clam.
* Tsympo Tuek - Southward of Tsympo Tabr OR Westward of Carthag
Harg.
* Tsympo Tsymyn - Southward (and slightly east) of Tsympo Timin OR
Westward of Tsympo Tuek.
* Habbanya Clam - Westward of Habbanya Timin.

(Thx alot to Dune - Wiki4Games http://www.wiki4games.com/Dune for this
information.)

NOTE: Some hidden sietchs appear along the scenario. But if you have
triggered the vegetation scenario then all hidden sietchs are
ready for you to explore.

-----------------------------------------------------------------------
Spice Troop Equipment ............................................ 0803
-----------------------------------------------------------------------

It's better if you equip your fremen troop in which specialize in spice
with harvester and ornitopther. Harvester will improve your spice
production. Orni will watch for the worms which is can swallow your
harvester.

-----------------------------------------------------------------------
Improving Your Fremen ............................................ 0804
-----------------------------------------------------------------------

Giving Orni to the fremen will improve their speed of walking
especially for the prospector since his job is moving from one sietch
to another sietch.

-----------------------------------------------------------------------
Easy Way to go to the Sietch ..................................... 0805
-----------------------------------------------------------------------

The easy way to go to the sietch is by choosing the sietch and choose
"Go there flying an Orni" on "See Dune map". The advantage of this way
is you can choose the sietch eventhough you're still inside the sietch
but not too deep in the sietch. Btw, if you can ride worm, go to the
desert, choose the sietch and choose "Call A Worm" on "See Dune Map".
Riding the worm way is necessary if you want to give the orni to the
troop (especially spice troop).

-----------------------------------------------------------------------
Easy Way to Search for Enhance Weapon ............................ 0806
-----------------------------------------------------------------------

The easy way to instruct the fremen troop to search for the enhance
weapon is by equiping them with the weapon 1 level lower than the
weapon you want to get. For eg. krys for laser gun, laser gun for
weirding module and so on. Make sure that your fremen troop is around
the place in which has the weapon you want to search for equip (for eg.
smuggler village).

-----------------------------------------------------------------------
Improving Your Vision ............................................ 0807
-----------------------------------------------------------------------

When you go back to the palace don't forget to speak with your mother.
Sometimes she will tell you that you can contact the fremen in wider
range which surely improve your vision. If you've drunk "the water of
life" then speak with your mother. She will tell you that you can
contact the fremen on the entire planet and your charisma level will
increase by 20.

-----------------------------------------------------------------------
Fremen Dress Color ............................................... 0808
-----------------------------------------------------------------------

Did you notice that the color of fremen dress are blue, brown and
green. In my opinion blue is for specialized in spice, brown is for
specialized in army and green is for specialized in ecology. I mean
"specialized" here is that they can improve that occupation level
quickly. But I haven't confirmed it yet.

-----------------------------------------------------------------------
Finding Chani .................................................... 0809
-----------------------------------------------------------------------

In my experience, I've found out that Chani is usually in one of the
Harkonnen fortresses near the Atreides palace. Send your army troop to
Chartag Harg then send the spy to make sure that Chani is in one of the
Harkonnen fortresses.

-----------------------------------------------------------------------
Some Useful Spy Informations ..................................... 0810
-----------------------------------------------------------------------

When you send your spy you'll get these informations:
- "Looks like there're no
Harkonnen troops around"
The enemy troop has left the sietch.
- "They might be dangerous Muad'Dib ..."
The enemy troop is equipped with krys.
- "They ARE dangerous Muad'Dib ...
AND they've got arms, indeed."
The enemy troop is equipped with laser gun.
- "Armement is impressive here.
We can see that ... well trained, too"
The enemy troop is equipped with weirding module.
- "Muad'Dib, We've got here the toughest
Harkonnen, armed to the teeth"
The enemy troop is in expert level and possibly equipped with atomic
weapon.

NOTE: To win the battle, you should attack with more troops and
advance weapon. For example, you can win the battle with two
Harkonnen "Dangerous" troops with just two expert army troop
with laser guns. Or you can win the battle with one Harkonnen
"Toughest" troop with three expert army troops with weirding
module.

-----------------------------------------------------------------------
Some Useful Battle Informations .................................. 0811
-----------------------------------------------------------------------

When you attack the enemy troop you'll get these informations:
- "There is much confusion among the Harkonnens ...
It's going to be easy rout them"
Your troop will win.
- "Harkonnen forces are impressive ..."
Your troop will loose.

NOTE: In case, your army troop gonna loose the battle you can move them
back to the sietch.

-----------------------------------------------------------------------
The Book Information ............................................. 0812
-----------------------------------------------------------------------

As you progress through the game you can read some important
informations which is left by you from the books. Click on the books
and choose the topics.

-----------------------------------------------------------------------
Better Troop Occupation .......................................... 0813
-----------------------------------------------------------------------

If your freemen troop has many member (for eg. 2000 and above), you
should give them specialize in army and send them to Gurney for
increasing their level. If your fremen troop has a less member, you
should give them either specialize in spice or in ecology.

-----------------------------------------------------------------------
Last Spice Shipment .............................................. 0814
-----------------------------------------------------------------------

When you've defeated all of Harkonnen troop and you still have the
Emperor message ask for the spice shipment. Don't send him the spice
shipment since he won't ask you for the spice shipment anymore.

-----------------------------------------------------------------------
Discouraging the Harkonnens ...................................... 0815
-----------------------------------------------------------------------

Whenever you plant with an ecology troop, make sure it's in a place
with no spice left. Sihaya Tabr, Kynes's sietch, is hopeless. Move
them to Carthag Harg as soon as possible, it discourages Harkonnens
from attacking the army base there. (Thx to Aniahchan <aniahope@xxx.
xxx>)

-----------------------------------------------------------------------
The Things That You Should Avoid ................................. 0816
-----------------------------------------------------------------------

Below are the things that you should avoid in Dune:
1. You see the water of life (with Stilgar) in one of the sietch then
you ask Stilgar to stay and leave the water of life area.
2. You don't send any spice shipments to the Emperor.
3. You battle Harkonnen with less troop and less powerful weapon.
4. You go to Harkonnen palace before winning the battle against all of
Harkonnen fortresses.
5. You ignore warning about entering Harkonnen zone.
6. You are wandering around the desert.

-----------------------------------------------------------------------
Better Preparation for Army Troop ................................ 0817
-----------------------------------------------------------------------

I didn't notice this before but I've found out that each time you bring
Chani (when you first met her) to the new sietch that she mention then
you will trigger your father died scenario. So what's the point you
ask? Well, if you let Gurney teach the army troop in Chartag area and
let the troop reach expert level then you'll have enough preparation to
face Harkonnen in Chartag area. Also the Harkonnen won't start attacking
your Chartag area unless you've explored the sietch that Chani mention.
This is very important for you in case you want have enough time for
your army troop in Chartag area to reach expert level.

-----------------------------------------------------------------------
Glitches Found in the Game ....................................... 0818
-----------------------------------------------------------------------

I noticed a few things about the game that may be considered a bug or
not:
1. For instance, I think that it is set up to be fairly hard, and I say
this because I had like 17 spice harvester/orni troops across the
planet, and in the scenario where the disease breaks out, two
diseases broke out at the same time. Chani got kidnapped after she
cured the first one, but I had 7 fully equipped spice troops in the
south that never got cured, even after I brought Chani Back.
2. Also, after the final invasion and surrender of the Harkonnen
palace, I tried to get all of the spice from the planet, and
eventually I came to a point where none of the freemen would ever
reach their destination. After several days of waiting in the desert
they were in walking mode but never reached their destinations.
Eventually you just have to conclude the game.
3. I also believe that there was a blue fort that dissappeared because
I actually had a troop captured there, but after I defeated another
fort, the rest of the fortresses cleared.

(Thx alot to Kriner Eric <eric_kriner@xxx.xxx> for these glitches
information.

4. You can keep your father alive by skipping your father expedition
scenario. When you bring Gurney to teach the army troop, you'll get
vision about your father request you to come to the palace when he
said "something terrible has happened in the palace". You should
ignore it and wait until you get the message from emperor then you
must not view the Harkonnen message instead view the emperor
message. By doing so your father won't get angry and won't plan
any punnitive expedition. You will save Duke Leto eventhough the
game itself actually think that Duke Leto has died.
5. You can avoid the game automated ending sequence by participating
the war (in the final attack) then choose Massive Attack. Please
scatter only 3-4 army troops (with Atomic weapon) in the sietch
around the Harkonnen palace so you will have more time to enter the
battle. After that, you should wait about two days. The Harkonnen
palace will be transformed into the sietch. Now, you can speak with
your enemy and continue playing your game forever.

(Thx alot to Dune - Wiki4Games http://www.wiki4games.com/Dune for
stopping automated ending sequence glitches information.)

-----------------------------------------------------------------------
Some Useful Keys ................................................. 0819
-----------------------------------------------------------------------

I usually use these keys while playing the game:
1. Spacebar for clicking. This is faster than clicking by using mouse.
Move around using your mouse then use spacebar to click.
2. Esc for canceling the action, closing baloon text, etc.
3. P for pausing the game.

Well, that's all folks ...
_______________________________________________________________________

_______________________________________________________________________
IX. The Complete List of Sietch ................................ 0900
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
***********************************************************************
The whole The Complete List of sietch section was contributed by
joseph_sw (posted on 6/7/2008 in GameFAQs Dune message board)

For the complete map please visit these site:
- http://www.wiki4games.com/Dune
- http://forum.dune2k.com/topic/11406-dune-full-map/page__st__20
***********************************************************************

In this game, Dune planet were divided into 12 major region: Arrakeen,
Carthag, Tuono, Habbanya, Oxtyn, Tsympo, Bledan, Ergsun, Haga, Cielago,
Sihaya, Celimyn

Each of region were also divided into 2 to 9 sub-area: Tabr, Timin,
Tuek, Harg, Clam, Tysmyn, Siet, Pyons, Pyort

So Sietchs/sector naming was like this: {Region}-{Sub-Area} such as:
Carthag-Harg, Oxtyn-Pyons, and so on...

Note: area that names {Region}-Pyons were always smuggler village
where you could buy various weapons and tools.

As stated above not all region divided into 9 sub-area, most of 'em
were less, here the complete list:

<Beginning of list>----------------------------------------------------
Arrakeen-Tabr
Arrakeen-Timin
Arrakeen-Tuek
Arrakeen-Harg
Arrakeen-Clam
Arrakeen-Tysmyn
Arrakeen-Siet
Arrakeen-Pyons

Carthag-Tabr
Carthag-Timin
Carthag-Tuek
Carthag-Harg
Carthag-Clam

Tuono-Tabr
Tuono-Timin
Tuono-Tuek
Tuono-Harg
Tuono-Clam
Tuono-Pyons

Habbanya-Tabr
Habbanya-Timin
Habbanya-Tuek
Habbanya-Harg
Habbanya-Clam

Oxtyn-Tabr
Oxtyn-Timin
Oxtyn-Tuek
Oxtyn-Harg
Oxtyn-Pyons

Tsympo-Tabr
Tsympo-Timin
Tsympo-Tuek
Tsympo-Harg
Tsympo-Clam
Tsympo-Tysmyn
Tsympo-Siet
Tsympo-Pyons
Tsympo-Pyort

Bledan-Tabr
Bledan-Timin
Bledan-Tuek
Bledan-Harg

Ergsun-Tabr
Ergsun-Timin
Ergsun-Tuek
Ergsun-Harg
Ergsun-Clam
Ergsun-Tysmyn

Haga-Tabr
Haga-Timin
Haga-Tuek
Haga-Harg
Haga-Clam
Haga-Tysmyn
Haga-Siet
Haga-Pyons

Cielago-Tabr
Cielago-Timin

Sihaya-Tabr
Sihaya-Timin
Sihaya-Tuek
Sihaya-Harg
Sihaya-Clam
Sihaya-Pyons

Celimyn-Tabr
Celimyn-Timin
Celimyn-Tuek (this is a bug and can be activated by using hex cheat)
Celimyn-Harg
<End of List>----------------------------------------------------------

Total 68 sector in Arrakis
_______________________________________________________________________

_______________________________________________________________________
X. Frequently Asked Questions ................................. 1000
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
=======================================================================
WARNING: This section possible contains some spoilers. Do not proceed
if you don't want the game to be spoiled.
=======================================================================

Q: How do I load, save, quit, see the results?
A: 1. You can look at the mirror in Jessica's room.
2. Alternatively You just have to select "See Dune map" and select
the left "globe". Now you should see these options.

Q: How do I send the spice shipment to the Emperor?
A: When you get the new message asking for the spice shipment. Speak
with Duncan and he will offer you to make a spice shipment. Accept
it. Ask him to come with you to the communication room. As you
deliver the spice, you'll get a message which is tell you when will
the next message come.

Q: How do I instruct the fremen to search for the equipment?
A: Speak with the fremen then select "Give Orders to Troop" then choose
"Change Troop Occupation". You should see "Go & Search for
Equipment", select this. Btw, your troop should be around the place
in which has the equipment that your troop want to search for.

Q: How do I give or take away stuffs to / from the troop?
A: Simple, speak with the troop and select "Give Orders to Troop" then
choose "Modify Equipment". Click on the stuff in the "equipment:" to
take away the equipment or click on the stuff in the "sietch:" to
add this equipment to your troop.

Q: How do I pay the smuggler?
A: Speak with Duncan. If you buy the stuffs from several smugglers, you
should speak with Duncan several times too.

Q: How do I assembly the wind-trap?
A: Speak with your ecology troop. Select "Change Troop Occupation",
choose "Assembly Wind-Trap".

Q: How do I attack the enemy troop?
A: Speak with the fremen and move your troop to the enemy sietch. Btw,
your troop should be an army troop.

Q: How do I make the spy to attack the sietch?
A: Simply choose "Change Troop Occupation", select "Attack".

Q: How do I send spy to the enemy sietch?
A: Well, speak with the troop and choose "Give Orders to Troop", select
"Change Troop Occupation" and lastly choose "Espionage". Btw, your
troop should be an army troop and should be on the edge sietch.

Q: What do you mean by the edge sietch?
A: Edge sietch is your sietch which is close to Harkonnen area but
there are less sietch nearby. In other words, if Harkonnen
fortresses are hidden then it should be around your sietch in the
Harkonnen area where there are less sietch nearby.

Q: Where can I find atomic weapon?
A: This weapon can only be obtained from Harkonnen fortresses near
Harkonnen palace by winning the battle against them. From your spy
information, it's is very likely in the sietch with the toughest
Harkonnen troops. From my playing experience, it's usually on
Arrakeen and Haga area.

Q: How do I win the battle easily?
A: 1. You should send the spy to know your enemy troop power. Please
refer to "Some Useful Spy Informations" in Tips and Tricks
section.
2. When your army troop surround the Harkonnen fortress please
read your attacking troop information. Please refer to "Some
Useful Battle Informations" in Tips & Tricks section.

Q: I'm glad you wrote this FAQ for I was having trouble with the game.
I wish to print out the guide to help me through the game when I get
stuck. Since you asked that I ask permission first, that is what I
am doing.
A: Permission is granted as long as you don't use it for any profitable
purposes.

Q: I have taken control of 63% of the Dune. Is 100% possible? Have you
found all the sietch?
A: According to Kriner Eric <eric_kriner@xxx.xxx> the answer is no.
There were small patches of blue in the Ergsyn region that were
ultimately eliminated once the majority of forts in the north were
sacked.

Q: How many ranks are there for the fremen in Dune?
A: Basically there are 6 ranks for fremen in Dune (worse on top):
1. On Trial.
2. Novice.
3. Average.
4. Efficient.
5. Skilled.
6. Expert.

Q: Are there any known cheat in the game?
A: You can hex cheat the game. Please goto Dune - Wiki4Games <http://
www.wiki4games.com/Dune> for more informations.
(Thx to Dune - Wiki4Games for this information)

Q: Are there any known glitches in the game?
A: I've found two glitches at the time, i.e. you won't get Duke Leto
died scenario and you won't get automated ending sequence.
To skip the first scenario you should ignore your father request to
come to the palace when he said "something terrible has happened in
the palace". Wait until you get the Emperor's message which request
you to send him the spice and view that message. By doing so, if you
speak with your father, he won't angry and he won't plan to do a
punnitive expedition so you will save Duke Leto eventhough the game
itself actually think that Duke Leto has died. You will hear Jessica
comment which said that Duke Leto has been killed by Harkonnen when
you try to launch the final attack.
To avoid automated ending sequence you should participate on the war
when you launch the final attack and choose Massive Attack, Please
scatter only 3-4 army troops (with Atomic weapon) in the sietch around
the Harkonnen palace so you will have more time to enter the battle.
After that you should wait about two days to see the Harkonnen palace
transform into the sietch.
(Thx to Dune - Wiki4Games for avoiding automated ending sequence
information)

Q: Can you tell me any important key points in the game which trigger
the scenario?
A: From my playing experience, here are some important key points :
1. When your mother ask you to go to the desert alone, if you do it
then you will trigger the spice shipment scenario.
2. When Thufir ask you to bring Gurney to teach the fremen in Ergsun
area, if you do it (by bringing him to teach the fremen in any
area) then you will trigger your father punnitive expedition
scenario.
3. When Chani asked you to visit the other sietch (when you first
met her) then you will trigger your father died scenario.
4. When you launch the final attack and you get the vision about
the Harkonnen is surrendered, if you go to the Harkonnen palace
then you will trigger automated ending sequence.

Q: Can I skip one of the scenarios?
A: Yes, from my playing experience that you can skip #2 and #4.

Q: How? Please tell me about it.
A: OK, OK. Here are some rules before skipping the #2 scenario:
1. Remember, you should get Stilgar 1st.
2. Do not bring Gurney to teach the fremen in any area.
After that then you can choose one of the three ways:
1. You spot the smuggler village in mouth fish then Harah will ask
you to bring her back to Tuono Timin.
2. You spot the smuggler village (south from Tuono Tuek) then Harah
will ask you to bring her back to Tuono Timin.
3. Please refer to "glitches found in the game".
To skip #4 scenario please refer to "glitches found in the game".

Q: What worth is it if I skip the scenario?
A: Well, if you consider about beating the game easily (#2 and #3
scenario) or you want to play this game forever (#4 scenario)
then you should do it.

Q: In your "some unexplore sietch", you've mentioned some hidden
sietch. I've tried to visit that sietch but I can't spot it.
A: The direction that the fremen chief give you is relative. Sometimes
it's not an exact direction. You should try to fly your ornithopter
a little to the west or east if the given direction is north or
south. You should try to fly your ornithopter a little to the north
or south if the given direction is west or east.

Q: I've tried your advise but still I can't spot the sietch.
A: Well, some of the hidden sietch appear along the scenario. In other
words, if you haven't triggered certain scenario then the sietch
won't appear.

Q: Hey, you're still missing Celymin Tuek location...
A: I know and I still trying to figure out the way to locate it. But as
far as I know that this sietch can only be activated by using hex
cheat.

Q: My army troop won't do any training anymore eventhough they haven't
reached Expert level. Help!
A: Try to switch their job to another job (such as specialize in spice)
then swith them back to specialize in army. Don't forget to equip
them with the weapon that they lost as they change their jobs. This
trick also applies to other troop (i.e. spice and ecology troop).

Q: Any chance you can help me with where I can purchase a copy?
A: Sorry, I can't help. I bought this game from one of my friend long
time ago (back in 1995). I know that it's quite hard to find an old
game in the game store nowadays. However, I've just got an email
from Luis Silva <luis.silva@xxx.xxx> which told me about the CD
version of the game (available from sold out and crucial budget
labels). Hope it would help you a bit.

Q; What has been added to the CD version?
A: According to Luis Silva <luis.silva@xxx.xxx>, the CD version adds
voices (the acting is so-so), small parts of the movie in some parts
of the Dune book, a much better looking traveling model and some
changes in graphics.

Q: I wonder if you have any information about <insert game name>. I
cannot find any information about any walkthroughs. I am stucked
now. If so, please could you email me a walkthrough for <insert
game name>.
A: I'm sorry I can't help. I won't write walkthrough for somebody
request. I do it just for my pleasure. Also perhaps I don't have the
game so how can I suppose to write the walkthrough for it.

Q: Help! This <insert game name> won't run on my computer.
A: You can try DOS Box (http://www.dosbox.com) to solve it. This proggy
will run almost every DOS games. 



			
				


	Отредактировал  Rosp
	
	

			
		

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Можно, кстати, иметь 5 военных отрядов, если в каждом отряде более 2000 фрименов (всего будет около 11.000 военных людей в вашей армии). Они также хорошо всех сносят, как и 6 отрядов. Они без потерь берут форт у дворца, даже если у них мечи и лазерные пушки. Но обязательно нужно приехать на поле боя, чтобы поднять мотивацию! Я еще взял 1 ядерное оружие, перед тем как идти в зону дворца (взял форты Haga и сразу пошел освобождать Chani) ! Можно в начале войны освободить Chani, и мотивация у военных вырастет в 2, а то и в 3 раза ! Также взять Arrakeen-Tabr без потерь , и вооружить всех ядерным оружием. Ну а дальше совсем легко получается.

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Поправочка насчет другой концовки.

 

Для атаки дворца приготовьте 5 или 6 отрядов, но не больше ! Когда Стилгар спрашивает "Ты хочешь сейчас атаковать дворец ? ", нажимаем Accept . Фримены атакуют дворец Харконеннов. Сразу садимся в орнитоптер или на червя и едем во дворец. Приезжаем, нажимаем MASSIVE ATTACK , отходим в пустыню, 3 или 4 раза нажимаем "WAIT FOR ..." и дворец превращается в сиетч. Внутри будет лидер фрименов, который скажет вам  " The Harkonnens all moved away when the saw this vegetation. What they wanted was spice, and with vegetation there can be no spice ".

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